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Xbox Live cross 4 million user mark

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Microsoft said yesterday the Xbox Live network had new crossed over the 4 million member mark. The computer software giant plans to launch a 6th version of the online game network this fall and sees Xbox Live growing towards 6 million members by summer 2007. A few more interesting facts from the press release:

- Xbox Live is the world’s largest platform for high-definition, on-demand content with gamers downloading over 70 million pieces of gaming and entertainment content from Xbox Live Marketplace in just the first 11 months of launch.
- More than 70 percent of connected Xbox 360 consoles are downloading content from Xbox Live Marketplace, home to 2,000 pieces of gaming and entertainment content.
- Xbox Live Arcade has now surpassed 12 million downloads in less than a year. The popularity of Xbox Live has driven major publishers and independent game developers to submit more than a thousand Xbox Live Arcade game concepts to Microsoft for review.
- Since the launch of Xbox Live in November 2002, gamers have spent more than two billion hours on the network playing games online with their friends around the world.

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