Top 10 Reasons Why Xbox 360's Project Natal Will Beat Waggle Control
So every console has their own motion control system now. Nintendo has the Wii-mote. Sony is coming out with their ice cream cone controller. And Microsoft has Project Natal -- a full-body 3D motion capture, facial recognition, and voice recognition system.
It's obvious who's leading in innovation. The Wii-mote is so 2006. Core gamers need cutting edge technology. Not something that Grandma uses on her Wii bowling nights. And Sony? They're working on a motion controller, too? Didn't they do that already? Oh yea, wait -- it's called the Sixaxis and look where it is now.
Let's be frank, it's ridiculous to compare the three systems when two of them haven't even seen the light of day. It's even more ridiculous to claim Microsoft's Project Natal has got them all beat, based solely on E3 demonstrations and previews. But it's downright outrageous to present a "Top Ten List Why Project Natal Will Beat Waggle Control."
So here goes:
Number 10
No Wii-mote means no hand strap. We're free. Free as a bird. Fly birdie, fly... oops.

Number 09
If you're anything like Transformers' star and well-known Wii-hater Shia LaBeouf, a broken hand + waggle control = automatic fail. For your own protection, do what Shia does -- "Ask them if they have a Wii. If they say yes, get the f*** out of there."

Number 08
Girls love playing it. Nerds love watching.

Number 07
Jimmy Fallon says, "What? Go with waggle and forget about wearing matching red jumpsuits? The hell I will. I'm not crazy."

Number 06
As part of Gov. Schwarzenegger's last ditch effort to combat child obesity, he will mandate teachers confiscate all contraband juice boxes and require PE classes teach one full hour of intense (simulated) physical sports activity. Oh snap! You just got served, Dance Dance Revolution.

Number 05
I am the interface!

Number 04
I am the controller!


Number 03
Peter Molyneux's "Milo" will revolutionize the way 30-year old guys meet 10-year old boys.

Number 02
Unlike Sony and their upcoming motion sensing system, with Natal and Milo Microsoft can safely avoid any pink-ball-on-a-stick jokes and skip straight to the "child predator simulator" references.

Annnnnddddd... the top reason why Xbox 360's Project Natal will beat waggle control:
Number 01
C'mon, waving your hands and feet in the air is so much cooler than jerking your waggle stick around.


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Comments
WWII
- July 3, 2009 4:06 PM
Really weak reasons. The number one problem with Natal is that it does not provide any kind of feedback to the player. It will be like playing with the air...
How do you think that it is better to play a racing game, with a steering wheel or just waving your hands in the air?
ggg
- July 3, 2009 5:06 PM
why it will be like evrything else.
1: no controler, and the "you are the interface" is alredy done on the ps2.
then it leves milo..
MS havent beaten the Turing test, so it will be comands like the first socom
f
- July 3, 2009 5:48 PM
watch wii kick natals ass oh wait it already has u bias jerk
Jwoos
- July 3, 2009 6:04 PM
Natal will fail. The games will have to be simple. You can't play real games with that. Also I wouldn't bash the Wii remote I play without a strap in never had a problem , try to remember that when you kick over your expensive LCD T.V. with your Natal.
Fei-hung
- July 3, 2009 6:30 PM
10 reasons why I think it won't work:
1) so far it has lag issues. Lag is bad for gaming!
2) like many gamers who like to sit down, relax and play after a hard days work, you are forced to stand and play.
3) motion controls won't make you fit, the gym and a decent diet will. Anyone with commonsense knows this.
4) Shoveleare is for casuals not for the hardcore.
5) Milo was alledgedly staged.
6) the A.I to be as good as Peter Molenaux wishes it to be will have to better than the most intelligent Chess compter, making severel thousand calculations per second and further more have evolving A.I. I some how don't think so. It will be fixed A.I with multiple IF statements to open more paths. Which will take up more space. In a game like Fable2, we are talking stupid amounts of coding and audio.
7) there will be injuries! I know this since I owned Darkwatch on the ps2. A fighting game with boxing gloves and some gadgetry. When you swing in thin air and put force into it ( the game calculated the strength of your punch using your weight and speed of the punch), you will pull a muscle or 2.
8) voice recognition is nothing new. The eye toy has it.
9) will it work in an average room which is cluttered with objects and may have people walk into the view and recognize or react to them unneccassarily.
10) hardcore games need buttons. Most idiots marvelled at the burnout demo yet failed to mention how they would activate the rear view mirror or boost!
A game such as Forza also has nitrous, handbrakes, sideview as well as rearview.
A FPS may have primary / secondary fire, change of weapons, reload, open doors, activate, jump, run, zoom in and out, melée, crawl and assist. How would a developer add these hardcore gaming elements without the use of buttons?
Without buttons, Natal is more limited than with them. Considering they are bragging the no use of controls will be an epic fail if they end up having to incorporate them at some stage.
Natal will be interesting though to follow. As we have learnt this gen, the best doesn't always get the best results! The Wii is proof of this :s
Kris
- July 3, 2009 6:32 PM
That Asian chick at the Xbox press conference was both hot and pathetic at the same time.
Also, Peter Molyneux has completely lost it.
Mirrorball
- July 3, 2009 9:23 PM
hey Jason i though you were suppose to make the Xbox look good instead you just pured light on how bad the natal really is, time to go back to looking for a job and i will now call you, wait for it......Jason wrong *Zing*
John
- July 4, 2009 1:10 AM
Number 3 is so epic.
Tom
- July 4, 2009 2:25 AM
You know what is really funny. Sony hold the patent for object recognition; so MS can't simply create a sword game and give you a plastic sword without paying Sony. Or I guess you could swing your arms and pretend you have a sword I guess.
My preference is for a controller with buttons; give me the wii mote or Sony motion controller anyday over Natal.
Malc
- July 4, 2009 9:20 AM
You know what the funniest thing here is?
That the article was made purely for comedic purposes, yet everybody seems to take it way to seriously.
Look at the name of the site, doesn't that even give the SLIGHTEST hint that this site is biased towards xbox? Those of you badmouthing the natal here, stop trolling, it's xboxist.com not "we take a perfectly unbiased standpoint in all of our articles.com" Coming on this website to badmouth the 360 is just showing how immature you really are.
By the way, it was a great article. Hope to see more in future ^^
dan
- July 4, 2009 11:54 AM
i agree that natal will fail PS3 eye has voice and more better in motion :) the PS3 hasnt got limits and can also scan any 3D object and use it in the game
Anonymous
- July 4, 2009 2:16 PM
it might look cooler than waving dumb looking controllers around, but with the technology available to them now, it wont be nearly as accurate.
Tom
- July 4, 2009 6:51 PM
Y'know what I find funny? People, on an xbox site, bashing an Xbox peripheral. And they're all right!
Xbox morale = bad.
chuckyj
- July 4, 2009 8:33 PM
Mark this date down. Natal will dominate the motion sensor genre.
Why... No one gave the Wii a chance.. Like a snowballs chance in hell...
Everyone says the Natal will fail.
Controller free is the way to go. No batteries, wrist straps... Etc. Lag will probably be fixed.. Look it's over a year till it comes out.
MS bought probably one of the best motion sensing companies in the world. Doesn't matter if MS came up with it... It's their technology now.
Scanning objects in games?? Sounds lame as hell to me. It's going to be tough to incorporate. Hey buy this viking game. Then go out and buy a plastic sword, but it needs to meet these parameters... Or are they going to increase the cost of the game and include scan able objects with the game??
PS3 is nothing more then the Wii, brings almost nothing new to the table.
Project Natal brings a complete new approach to playing a game.
DaveBG
- July 4, 2009 10:52 PM
Natal does not mean no controllers.
It just means some games that will not use controllers - and some will use different controllers.
Motion capture, voice command and facial recognition coupled with some intelligent controlling devices are going to (hopefully) make for some very interesting new game experiences.
LOL
- August 14, 2009 10:18 AM
The is a better headline: Xbox 360's Project Natal Will Make You Become The Waggle-Controller.
bob
- August 15, 2009 2:15 PM
I think it will work because i dont really like the wii