Goldtooth Takes Bite of Big Apple as PROTOTYPE 2 CG Trailer Launches to Coincide with NY Comic-Con

After jacking up San Diego Comic-Con in July with the first CG trailer for PROTOTYPE 2, Goldtooth Creative is ready for the bright lights of the Big Apple, where Activision Publishing, Inc. and Radical Entertainment are attending New York Comic-Con this weekend to showcase two playable PROTOTYPE 2 missions.
To mark the event, the second CG trailer for PROTOTYPE 2 produced by Goldtooth Creative was unveiled on Friday, October 14, revealing more about what's in store for new PROTOTYPE 2 protagonist Sgt. James Heller in his pursuit of the original game's anti-hero Alex Mercer.
To view the trailers, visit www.prototypegame.com.
Director Paul Furminger and the team at Goldtooth Creative once again outdid themselves, blending cutting-edge technical excellence with captivating storytelling and arresting visuals that are sure to excite PROTOTYPE fans, new and old. Goldtooth staff produced all visuals in-house using animation, VFX and compositing to stage the action and set the tone while utilizing motion capture techniques and CG to realize the gritty state of New York Zero and its infected inhabitants.
The sequel to Radical Entertainment's best-selling open-world action game of 2009, PROTOTYPE 2 takes the unsurpassed carnage of the original game and continues the experience of becoming the ultimate shape-shifting weapon. PROTOTYPE 2 is currently in development for Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows PC.
Goldtooth Creative's second trailer for PROTOTYPE 2 marks the ongoing collaborative relationship between Goldtooth, Activision and Radical Entertainment. For 2009's best-selling PROTOTYPE, Goldtooth created multiple game trailers and provided creative direction on story cinematics. Furminger also directed the 'Web of Intrigue' in-game cinematics for the original game, a task now helmed by Goldtooth director Ian Fenton for the sequel.
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