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Street Fighter II: Turbo HD Remix is All Patched Up

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Street Fighter maniacs turned off by game bugs in Street Fighter II: Turbo HD Remix can get their fight on once again. The upcoming patch will be available in the next few weeks and it will fix game glitches that have you kicking butt in no time. Check out the fix list below:


01. After a number of games, the HUD will be corrupt. Yellow lifebars will freeze, the round counter flags will all be on, and the names will show more than one name. (Both)
02. Frequent disconnects during VS transition screen. Often caused by selecting START color of character (Both)
03. Title crashes if user has a large friends list and tries to access the friends list (PS3)
04. Rating being set to "0" and from then on, rating remains at "0". Once that patch goes live, we'll reset all leaderboards/scoreboards. (Both)
05. Vega sometimes causing desyncing, especially when using the fake wall dive. (PS3 and Xbox 360).
06. Lobby list containing full rooms instead of only rooms that users can enter. (PS3 and Xbox 360).
07. Zangief Super Motion not working on both sides and in both directions.
08. During the start of the match, there is slight slowdown. This has been minimized as much as possible. (PS3).
09. If connecting to a ranked match through the quick match function, it is best out of 3 rather than best out of 5. (Both)
10. Sending messages via XMB during a game causes a freeze. (PS3)
11. Players not added to "Players Met" list. (PS3)
12. Analog and D-pad can accept input at the same time. (PS3 and Xbox 360)
13. Player stats not reporting correctly.


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